Important

This blog setup is not official with Square Enix or in any way connected. This project is about how Final Fantasy X-3 can be from my (Lee A. Funnell) perspective. The plot and ideas are mine. Anything that this project contains is not aimed to offend or insult non fictional related. This is a fictional story but an apology in advance anyway. This is just my explanation for my project at hand and for those who wish to learn more.

Wednesday 30 September 2009

Summoning aeons (Lenne only)

Summoning returns in Final Fantasy X-3 in both "The Final Chapters" and "Lenne's and Shuyin's Story". But the range of aeons to summon is limited and only one party member can use the Summon command. Only Lenne can summon aeons to take the party's place in battles.

Once the player takes command of Lenne in battles an additional command will be available alonside with Attack, Sing, Dance, Hidden Suprise, Fake It and Item. Lenne has the ability to call upon aeons during battles. In essence this works the same way as summoning for Yuna in FFX (Final Fantasy X). Each aeon when summoned will take contol of the battle on the party's behalf. with their own abilities, attributes and Overdrives. The summoned aeon will fight alone however the active party members will be automatically thrown back into the fray by selection of Dismiss (calls the aeon back) or the aeons HP reaches zero (0) or Banish is used in either case the aeon will then disappear. But unlike in FFX the only way an aeon's attributes can improve or for an aeon to learn new abilities is in tandem with Lenne's levelling. Each aeon will have abilities pre-learnt while new abilities will become available when enough AP is earned in battle.

In "The Final Chapters"
Lenne can only summon Anima if:
  • Mission "Farplane break" during chapter four (4) is successful
  • Lenne and Shuyin defeat Baralai and Gippal during chapter five (5)
  • Lenne and Shuyin defeat Dark Anima during chapter five (5)

Obtaining Anima is optional
but with the enabbled Summon command Anima can be brought into battle whenever Lenne is part of the active party. Anima is very powerful yet slow aeon. In exchange for Agility, Evasion and Magic Anima is overpowering in attack and Pain is simply devastating to even those who are immune to Death. However becuase of its menace it cannot evade any attacks. When Lenne levels up Anima's HP, Strength and Intimidation will benefit the most in tandem to Lenne's attributes improving via levelling up.



In "Lenne's and Shuyin's Story" Lenne can summon either Valefor or Ixion as of when Lenne is sent to the frontlines. After the battle with Yu Yevon within Sin the Summon command will be disabled until Lenne can obtain Bahamut in Bevelle. Shiva can be obtained in Macalania temple though it is only optional.

Valefor is an aeon that flies which gives it great Evasion. Added to this Valefor's Agility allows quick and efficent commands. Sonic Wings damages all opponents and may subsequently delay their attacks. However its main strength lies in the use of Magic. Magic and Evasion will improve in tandem with Lenne's levelling up.





Ixion mixes Defence and Agility. In particular it is effective using Lightning elemental attacks and Magic such as Thunder. Ixion is the ideal aeon to summon when facing machina. Aerospark is a handly command with inflicts non-elemental damage upon an opponent and nulifies Shell, Protect, Haste, Regen and Reflect. Thor's Hammer is Ixion's Overdrive which will inflict significant Lightning damage to all opponents. In tandem with Lenne's levelling up Ixion's Defence, Magic Defence and Agility will improve the most.





Shiva, the Ice Queen attacks swiftly relying upon Ice elemental commands such as Blizzaga. Like Ixion, Shva has a preferred battling style using a specific element which is Ice. This makes her strong and efficent using Ice elemental Magic and commands but weak against Fire element. Heavenly Strike inflicts non-elemental damage to an opponent which may cause the opponent to flinch. Shiva's Overdrive, Diamond Dust can shatter her opponents upon the snap of her fingers. Evasion and Agility will increase the most in tandem with Lenne's levelling up.





Bahamut is arguably the best all rounder out of the aeons available mixing very strong attacks, Defence and Magic Defence and Magic. Impulse will inflict damage on all opponents however Bahamut will need to recharge leaving it open to attacks in the process. This is the major drawback as Bahamut requires time to recharge after using Impulse or Mega Flare which will almost literally wipe the floor with its opponents requires build up which too leaves the aeon vulnerable. Its Agility to build up for the next command is slugglish and although Bahamut sprouts wings this doesn't give it great Evasion. Bahamut's strength rests in its offensiveness both physical and Magic. All of Bahamut's attributes will increase equally in tandem with Lenne's levelling up.










Wednesday 23 September 2009

Features for "Lenne's & Shuyin's Story"

To play the additional story “Lenne’s and Shuyin’s Story” the following criteria must be met in the, “The Final Chapters” story (main story).
  • Mission "Farplane break" successful (chapter three (3))
  • Lenne and Shuyin defeat Baralai and Gippal (chapter four (4)
  • Better ending/epilogue obtained at least


If these criteria have been met successfully then “Lenne’s and Shuyin’s Story” will become available (and unavailable if not all of the given criteria are met). Selecting “Lenne’s and Shuyin’s Story” will take the player controlling Yuna and Tidus on Mt. Gagazet. The destination is the peak of the Floating Ruins. Where they will find Lenne and Shuyin. After a brief discussion the story begins which allows the player to see how Lenne and Shuyin came about (their story in other words…) and play as both characters. The story is an explanation of how life was in Zanarkand before and during the Machina War.


“Lenne’s and Shuyin’s Story” is not a mini game or extended battle. It is a story in similar proportion as the main story “The Final Chapters”. Of which it is essential to play it in the same perspective and read the contents before diving into the story.


At some points in the, “The Final Chapters” game the player will gain control of both Lenne and Shuyin. Like situations where only Yuna and Tidus are playable in battle Lenne and Shuyin work in the same way. Abilities and attributes for Lenne will be the same as Yuna’s (when Songstress). The same can be said for Shuyin as he’ll be based upon the same abilities, Overdrives and attributes as Tidus. Likewise to Lenne names of some abilities will be different.


However…there are differences:

Neither Lenne nor Shuyin can Sphere change

Special Overdrive only occurs when both are active

Shuyin cannot use the Copycat command

In Shuyin’s case abilities that Tidus learns such as Yawn and Cheer are not available

Lenne has the additional command: “Summon” which allows her to select an aeon to take place in battles

Lenne has the command “Attack”

Shuyin has the command “Use”

Some abilities are already pre-learnt (see “Extras” column for abilities listing)

There is no Sphere Grid for Lenne and Shuyin. Attributes such as Strength and HP improve automatically by levelling up



Levelling up

AP is used for improving attributes. After victory in battle the characters used in that battle will gain AP and eventually with enough AP characters will level up. The higher the characters’ level the more AP is required to level up. In the status window (press triangle to access) CSD is displayed for every character active in the party. Increase in a character’s attributes for each time Lenne or Shuyin levels up depends upon their preferred fighting styles. With each level up all ten (10) attributes are increased but the amounts vary.


Levelling up attributes for Lenne

Strength +2 Accuracy +2

Defence +1 Agility +3

Evasion +2 Luck +3

Magic +2 Stamina +2

Magic Defence +4 Intimidation +1


Levelling up attributes for Shuyin

Strength +4 Accuracy +2

Defence +3 Agility +2

Evasion +3 Luck +1

Magic +1 Stamina +2

Magic Defence +1 Intimidation +2







Time Paradox

If the party is KO’d or unable to remain active in battle or in specific events it will result in game over. However if any circumstance meets game over this will result in a time paradox. This is because “Lenne’s and Shuyin’s Story” happens a 1000 years before Final Fantasy X, X-2 and X-3. Not to mention this won’t be according to the end (which if you’ve played Final Fantasy X-2 enough will know that Lenne and Shuyin die in Bevelle after he tries to use Vegnagun). Like when game over occurs there is no continue option, the player has to restart from the point where the game was last saved by using a Save Sphere.






Tuesday 22 September 2009

Lenne's & Shuyin's Story - update

Like with the "The Final Chapters" I have completed the base of the story and contents for "Lenne's & Shuyin's Story". From here on there will be additions, changes and futher documentation made before I am happy enough to publish my work.

P.S: Sorry its been a while since my last post. I'll try to put more posts up soon.