Important

This blog setup is not official with Square Enix or in any way connected. This project is about how Final Fantasy X-3 can be from my (Lee A. Funnell) perspective. The plot and ideas are mine. Anything that this project contains is not aimed to offend or insult non fictional related. This is a fictional story but an apology in advance anyway. This is just my explanation for my project at hand and for those who wish to learn more.

Thursday, 6 August 2009

Gippal

Otherwise known as: Learder of the Machine Fraction
Age: 19
Specialty: Using Machina
Secondary ability: Gunner
Ability to swim: No (although he will play BlitzBall and Blitzbase)
Auto Abilities: Mortor
Additional: In battles the active party’s initiatives increases (when selected).

Gippal is the leader of the Machine Fraction; an Al Bhed group that uses machina. A former member of the Crimson Squad and friends with Baralai, Nooj and Paine but when the squad was destroyed before it could get of the ground they went their separate ways and now is the leader of the Machine Fraction that rivals the Youth League and New Yevon. A year ago the incident involving Shuyin and Vegnagun reunited him with his friends and together they swore to ensure the Eternal Calm will continue by maintaining peace. In particular he is good friends with Rikku and at times teases her but its unknown how far their relationship goes.

Gippal is relaxed, cool headed and won't see danger in the same way as his friends. He is confident in his abilities and his own believes in particular he believes that everyone on Spira have to be able and capable of sorting out problems themselves and build a way to Spira's future without relying on the high summoner to solve everything. He values his friendship with his friends and doesn't struggle to make new ones. In particular however he keeps a close eye on Rikku and would show a more compassionate side if she were in danger.

Gippal’s strength rests upon the usage of machina. He personally wields a large machina that he fought Vegnagun with. The machina he uses is large and heavy but even so Gippal can use it for melee attacks and long range attacks. This makes Gippal incredibly strong and a sound choice against slower opponents. In addition he also carries a handgun that makes him a Gunner however he is not as skilful as Yuna and equipped with the handgun he is rather arrogant and takes his time when attacking.

Overdrive

Airburst
Mode: Hero = the gauge is replenished when Gippal delivers the final blow to a powerful opponent (for example an opponent that has more then 10,000 HP.
Gippal uses his machina weapon to fire upwards and cause mortars to rain down on all opponents. Airburst stops when six (6) critical hits are inflicted upon the opponents.

Special Overdrive

Machina Air strike
This is what happens when Gippal has to resort to desperate measures; Gippal will call in for machina support which will essentially take over in battle until destroyed. The attacks the machina will use are automatic; you don’t command it and it won’t stop unless it is destroyed or the opponents have been destroyed. The machina will vary from a Crawler to a swarm of Mech Defenders, Guards, Gunners and Hunters. In any case whatever machina arrive Gippal will do nothing but watch but essentially he doesn’t take damage whilst the machina are in play.

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