Important

This blog setup is not official with Square Enix or in any way connected. This project is about how Final Fantasy X-3 can be from my (Lee A. Funnell) perspective. The plot and ideas are mine. Anything that this project contains is not aimed to offend or insult non fictional related. This is a fictional story but an apology in advance anyway. This is just my explanation for my project at hand and for those who wish to learn more.

Thursday, 6 August 2009

Wakka

Age: 27
Specialty: Aerial attack
Secondary ability: Sparky
Ability to swim: Yes
Auto Abilities: Dark Attack, Sparky Attack
Additional: +15 on party’s accuracy and +5 on party’s luck (when selected). Sparky will physically counter attack after Wakka is attacked physically.
NOTE: Sparky will always appear by Wakka’s side in battle (except in underwater battles where Lulu will gain control temporally). (Strength is whatever Wakka’s is +5, Agility works in the same way (+5 to Wakka’s Agility)) but has no HP or MP of his own. MP cost comes out of Wakka. Sparky isn’t inflicted with damage or attacked (its Wakka that does).


After defeating Sin and the Eternal Calm overcame Spira afterwards Wakka and Lulu married and had a son. His hatred for the Al Bhed became futile after he learnt the reality of Yevon and making friends with Rikku. At times he recalls about Chappu and at times puts himself down feeling that is nothing compared to his younger brother. Certainly Beclem wasn’t supportive either but he can pull himself back onto his own feet and be of aid. Now a father he worries that Sin was nothing compared to the responsibilities of being a father.

For as long as any of his companions can remember Wakka lives the laid back trouble free lifestyle. Though he is serious about his friends, his family and BlitzBall its not immediately obvivious to everyone. Though a family man Wakka behaves like as if nothing really happened and would continue to pursuit his keen interests such as BlitzBall but not so much to give the impression that he is unaware of things happening or he doesn't care about his family. Wakka is devoted to his family but he won't put other people or things he cares about aside completely and its not surprising at the very least.

Wakka is physically stronger then Tidus and has a fair bit HP and defence that makes him ideal in endurance battles. His accuracy is second to none which makes him suitable for opposing flying fiends. He attacks using a blitzball of which he needs to perform the Wakka shot which is a variation of the Jecht shot.

Along with Vidina a family wouldn’t be complete with a faithful companion. Hence why there is a dog called Sparky who is their pet and in particular loyal to Wakka (being man’s best friend). As well as being there for the family Sparky can also take part in battles. Sparky himself is stronger physically and faster then Wakka so if a change in tactic is needed (or if Wakka’s feeling a little lazy) he can be the difference maker in any battle.

Overdrive

Wakka Shot
Mode: Comrade = the gauge fills when comrades suffer damage inflicted by opponents.
Wakka starts to attack the four times opponent whilst he performs the Jecht Shot. Strength is increased by +10. As the Blitzball spirals upwards Wakka jumps just about to smash the blitzball with his fist (rather then kicking it) when a goal like in the game blitzball appears. Wakka’s hand moves side by side (similar to the bar for Tidus’ Overdrives). A five second timer will count down and Wakka’s hand must stop where it should hit the blitzball. If done correctly the blitzball will go hit the goal and the opponent is hit for the fifth time. Strength is further increased by +10. If the blitzball is missed however or the timer runs out beforehand then Wakka fails to hit the opponent for a fifth time and no extra damage by increase of Strength.

Special Overdrive

Blitzball Frenzy
Wakka begins to hail down on his opponent (s) throwing Blitzball after Blitzball. After the 18th Blitzball has been hailed over the opponent Wakka then uses a spiked Blitzball and throws it at the opponent (s) where it will then bounce off and into the air, Wakka then leaps into the air and pounds the ball back at the opponents. Overall Wakka will hit his opponent (s) 20 times where providing there is sufficient strength behind the frenzy the opponent (s) should well and truly be balled over.

Dog Pounding
Sparky (Wakka’s pet dog) will howl to attract other dogs to opponents and together they maul and attack all opponents. In total there would be forty (40) attacks that will leave the opponents mauled, chewed on and suffering from Poison (if they are still standing afterwards!).

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